----------Register Events-----------function Game_Over_OnLoad(this)	this:RegisterEvent("PLAYER_DEAD")	this:RegisterEvent("PLAYER_ALIVE")end--------- <OnEvent> ---------function Game_Over_OnEvent(event)	if (event == "PLAYER_DEAD") then		if CE_Settings[CE.playerName]["Tab1"]["Game_Over"] == true then			Game_Over_Frame:Show()			PlaySoundByPath("interface/Addons/CombatEngin/Sounds/Game_Over.mp3")		end	elseif (event == "PLAYER_ALIVE") then		Game_Over_Frame:Hide()	endend-- Game_Over_Frame:SetAlpha(0.5)-- we need add slider